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Jayce, the Defender of Tomorrow

Posted by PavkeSRB on July 4, 2012 at 5:05 PM Comments comments (1)

Abilities (Mercury Hammer):

 

Hextech Capacitor (Passive): Jayce gains a quick burst of movement speed and ignores unit collision each time Transform is cast

To the Skies!: Jayce leaps to an enemy dealing physical damage and slowing enemies.

Lightning Field:

Passive: Jayce restores m...

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Draven, the Glorious Executioner

Posted by PavkeSRB on June 1, 2012 at 1:35 PM Comments comments (0)


Abilities

 

Wicked Blades (passive) - Draven's Critical Strikes deal bonus physical damage over time. Spinning Axe also causes this effect even if it does not Critically Strike.

Spinning Axe - Draven's next attack will deal bonus physical damage. This axe will ricochet off the target high up into the air. If D...

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Darius, the Hand of Noxus

Posted by PavkeSRB on May 18, 2012 at 5:35 AM Comments comments (0)

Abilities:

 

Hemorrhage (Passive): Darius aims his attacks strategically, causing his target to bleed. This effect stacks up to five times.

Decimate: Darius swings his axe in a lethal circle. Enemies struck by its blade take more damage than those struck by its shaft.

Crippling Strike: Dariu...

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Darius, the Hand of Noxus

Posted by PavkeSRB on May 16, 2012 at 3:25 AM Comments comments (0)



VISE O HEROJU USKORO!

Varus, the Arrow of Retribution

Posted by PavkeSRB on April 8, 2012 at 3:15 AM Comments comments (0)



Abilities

Living Vengeance :
(Innate): On champion kill or assist, Varus gains 40% attack speed for 6 seconds.
On minion kill, Varus gains 20% attack speed for 3 seconds.

Piercing Arrow :
(First Cast): Varus starts drawing back his next shot, gradually increasing its range and damage.
(Second Cast): Varus fires, dealing physical damag...

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